This represents a small selection of the corporations that populate the world of Dystopia.
Media Broadcasting, entertainment and communication services.
A conglomerate of the majority of news and information outlets in Dystopia. NewsCorp24 IS the news, while not strictly a wing of the Dystopia government; it has close ties with the bureaucracy and is largely compliant in order to ensure its monopoly goes unchallenged. While the individual channels contained under the NewsCorp24 umbrella, the whole network is controlled by one board of directors who are among the most influential and powerful people in Dystopia.
Industrial Electronics, consumer hardware and software, cybernetics and research
BlueTech Inc rose out of the ashes of the Third Corporate war when the computer industry split firmly down the middle and engaged in industrial espionage and sabotage to ensure technological standards. Whole corporations were ruined as freelance hackers and datarunners released malicious code against rival products and companies in both physical assaults and virtual battles in the dataspheres of the nets. While BlueTech contains legacies from several well known electronics companies, it is a corporation obsessed with progression, focusing on innovation and marketing to achieve market share rather than monopolistic tactics. While predominantly a business to business company, its consumer lines of products are cheap and sell in good volumes, but lack the style and innovative pace of other consumer focused companies. Their cybernetic lines are generally regarded as the best made, though not necessary high street fashion.
BlueTech has been investigated many times for infringements of illegal technological research.
Drugs, medical services, research, chemical production, biomedical research, cloning
Genesis Pharmaceuticals enabled cybernetics to happen, their research pioneered the first truly integrated and functional cybernetic limbs to be made, expanding on this, they soon developed fully integrated synaptic interfaces for information exchange between computer and the human mind. This technology, licensed to virtually all who manufacturer implants, has made them incredible wealthy and influential. In recent decades, Genesis has attempted to diversify, building up their well established pharmaceutical and chemical industries back to the forefront of their portfolio. Genesis is also working on advanced cloning techniques to create replicants for use in hazardous situations. The legal and ethical web of this research is complex and ongoing, but the Dystopia government is secretly watching the developments in the hope of utilising such creations for labour and military purposes.
Genesis is in a long running ‘cold war’ with Madril PharmaChem who has extracted various high level researchers and executives both legally and illegally.
Advanced Technology, consumer electronics, cybernetics, nanotech
Neotics are, along with NuTek, the face of technology in the Dystopia universe. Style and Innovation are the highest priority in Neotics diverse range of products, which cater to general consumer electronics, computers, domestic appliances, vehicles and cybernetics. While not exactly the most powerful megacorporation, Neotics has the pulse of the people and never fails to release the ultimate gadget or product line to satisfy the public.
Transportation
DysTran IS transportation in Dystopia. From autotaxi franchises to the large citywide transport tubes, DysTran builds, maintains and operates. Heavily subsidised by the Dystopia government, DysTran are also responsible for administrating the intersteller networks, though some of the smaller franchises are contracted out to local transport firms.
DysTran was originally a state owned service, but was eventually annexed. The ties to the government are still very close and it is not inconceivable that DysTran may one day return to its state owned past.
Nanotechnology, robotics, artificial intelligence, cloning, biomedical research
Originally one of several medical drug companies, Madril PharmaChem diversified and took robotics from clumsy remote controlled machines to independent machines of grace and ability. Whether it’s a prospecting rover for the surface of an asteroid in the belts or a house servant to do your bidding, Madril PharmaChem have built it. Their artificial intelligence is the best in the business and rumours are abound that they are close to perfecting near human intelligence and freedom of thought in their software. Madril PharmaChem are fierce competitors of Genesis Pharmaceuticals in the race to build a replicant of a human and both companies will stop at nothing to get there first. Madril PharmaChem knows that they are weakened by not having a profitable patent like Genesis’ neural technology and knows that if they get there first, they’ll be riding higher than Genesis. Corporate war is not an unlikely prospect and at the moment Madril PharmaChem are at a distinct disadvantage.
Ocean and offworld mining, refining, habitat construction, fuel and energy production
The Deep Core Group is largely responsible for Dystopia’s raw material production. The corporation maintains an impressive fleet of planet bound and space based industrial platforms to seek out and strip bare any natural resource they can. Operating under a very strict code of conduct enforced by the Dystopia government, pricing is strictly maintained to ensure Deep Core do not become too powerful. However, Deep Core has amassed a sizeable amount of equipment and resources by selling illegally to independent groups and colonies, especially to those on worlds abandoned by the Dystopia megastructure. To what ends these resources are being accumulated for is not known.
Space Exploration, colonisation, asteroid mining, refining, mass drivers
Bowers Aerospace Industries is the largest designer and constructor of planet and space based vehicles. Bowers has separate divisions for industrial, military and consumer markets, but designs are regularly modified for the different demographics. Bowers Aerospace also conducts deep space exploration and scouting and has deals in place to share that information with the Dystopia government and Deep Core. Recently Deep Core and Bowers have co-designed several space based mining and refinery platforms as well as a self-sustainable colony ship powered via a ‘ram scoop’. A merger is unlikely at this point, but the two companies seem to be working towards a strategic partnership.
Consumer electronics
NuTek make the future, manufacturers and sells all varieties of consumer electronics. From washing machines to cybernetic enhancements and implants, NuTek do it all. NuTek prides itself on being on the cutting edge of style and innovation. While NuTek may lack the engineering durability in some of their lines that other, less consumer orientated corporations have, NuTek rule the under 25 market through aggressive marketing and shrewd knowledge of their target. Competition between NuTek and Neuotics is fierce both in the marketplace and behind the scenes. Corporate sabotage and espionage is commonplace between them.
Weapons, security specialists
Moebius Armaments is the most successful weapons designer in Dystopia. Virtually all corporate and military issued weapons are based on Moebius designs and many are constructed by Moebius Armaments themselves. Whether it’s mounted on a intersteller spaceship, a defensive turret on a mining asteroid or a street level drug dealer who needs something with a little extra, chances are it has the distinctive Moebius logo on it.
Moebius Armaments have also acquired a large number of private security firms and is said to have trained security personnel in excess of several hundred thousand, making them easily one of the largest non-governmental military forces. Moebius Armaments, however, do not seem to have any intention for hostile action between themselves and other corporations, preferring to work behind the scenes, providing the weapons to crime organisations, police, military and corporate and reaping the profits.